Twilight Flyer
Every adventure unfolds from the first step into the unknown.
Live now on Google Play! -> https://play.google.com/store/apps/details?id=com.BlazeWorksGames.TwilightFlyer
Live now on iOS! -> https://apps.apple.com/us/app/twilight-flyer/id6447326599
Official Discord -> https://discord.gg/dYtES3FzNb
Official Reddit -> https://www.reddit.com/r/TwilightFlyer/
Official Wiki -> https://twilightflyer.fandom.com/
Privacy Policy
https://doc-hosting.flycricket.io/twilight-flyer-privacy-policy/0197f2f4-1a0e-4b...
Terms and Conditions
Meet The Developer
Hello!
I'm Kyle, the solo developer behind Twilight Flyer. I started working on this project in early 2023, inspired by my own experiences playing numerous mobile games. While I’ve always enjoyed them, I often found many lacking a personal touch, as if they were managed by soulless entities. This has always been something that I felt I could change given enough effort. Mobile games need not be impersonal and poorly managed; such conditions are a choice. With the release of Twilight Flyer, I have chosen to make a difference, bringing a new level of care and engagement to mobile gaming.
I hope you enjoy!
If you want to chat I am always available on https://x.com/BlazeWorksGames
Updated | 23 days ago |
Status | Released |
Platforms | HTML5 |
Author | BlazeWorks Games |
Genre | Strategy, Platformer |
Made with | Unity |
Tags | 2D, Endless, Fast-Paced, Indie, Pixel Art, Retro, Singleplayer |
Also available on
Development log
- Twilight Flyer Release!23 days ago
- Twilight Flyer Testflight!Apr 11, 2024
- Twilight Flyer Easy Mode OverhaulAug 23, 2023
- Twilight BounceJul 03, 2023
- First ever devlog!Jun 04, 2023